DACIA - Realistic Textile Simulation for Automotive Design
Realistic textile and draping visuals were created by bridging engineering 3D data with a dedicated cloth simulation workflow, enabling high-quality fabrics ready for further work in Blender.
Objective
The objective was to generate realistic textiles and draped surfaces for automotive applications by bridging engineering 3D data with advanced cloth simulation workflows. This project focused on creating high-quality fabric visualizations from photographic references and mechanical CAD models, delivering export-ready assets optimized for simulation and rendering in Blender.
Responsibilities
Analyzed photographic references and engineering 3D models to define fabric behavior and draping requirements.
Developed realistic textile simulations using dedicated cloth simulation software, ensuring accurate fold patterns and material properties.
Established a streamlined pipeline between CAD software and simulation tools to accelerate iteration cycles.
Challenges
Creating convincing textile behavior and draping from static engineering geometry.
Achieving a balance between visual realism and optimized topology for simulation.
Establishing a smooth workflow between engineering CAD software and visualization tools.
Results
Successfully delivered a set of high-quality textile assets with realistic draping and clean topology.
Significantly reduced iteration time by establishing an efficient bridge between CAD and visualization software.